Publications

(2023). Physical home-learning environments of traditional and non-traditional students during the COVID pandemic - exploring the impact of learning space on students’ motivation, stress and well-being. Smart Learning Environments.

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(2023). Lecturers' and Students' Experiences with an Automated Programming Assessment System. Proceedings of HICSS 56.

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(2022). Zur Implementierung der digitalen Grundbildung aus Perspektive des Schulqualitätsmanagements. Proceedings of ÖFEB Kongress 2022.

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(2022). Validierung und Anerkennung non-formal und informell erworbener Kompetenzen an Hochschulen. Waxmann.

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(2022). Too low motivation, too high authority? Digital media support for co-curation in local cultural heritage communities. Multimodal Technologies and Interaction.

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(2022). Physical Home Learning Environments of Academic Continuing Education Students during the COVID-19 Pandemic. Proceedings of 10th ESREA Triennial Conference.

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(2022). Physical home learning environments for digitally-supported learning in academic continuing education during COVID-19 pandemic. Learning Environments Research.

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(2022). Micro-Credential Development: Tools, Methods and Concepts Supporting the European Approach. Proceedings of the 17th International Conference on Wirtschaftsinformatik.

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(2022). Herausforderungen und Chancen bei der Gestaltung von Anerkennungs- und Validierungsverfahren an Hochschulen. Validierung und Anerkennung non-formal und informell erworbener Kompetenzen an Hochschulen.

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(2022). Emergency and Innovation: The impact of state-of-emergency on innovative educational practices during the covid-19 pandemic. The Elgar Companion to Digital Transformation, Artificial Intelligence and Innovation in the Economy, Society and Democracy.

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(2022). Direct Mobile Coaching as a Paradigm for the Creation of Mobile Feedback Systems. Applied Sciences.

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(2022). Digitale Kompetenzen in den Curricula und im Bildungsstandard für „Bewegung und Sport“ in Österreich. Leipziger Sportwissenschaftliche Beiträge.

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(2022). Constructive Alignment in der agilen Lehrveranstaltungsentwicklung. Inverted Classroom and beyond 2021.

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(2022). Acceptance and Intended Use of a Feedback System for Fencing. Proceedings of WCPAS 2022 & IACSS 2022.

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(2022). A Community-Approach to Item Calibration for Testing Math-Skills in Engineering. Mobility for Smart Cities and Regional Development - Challenges for Higher Education. ICL 2021..

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(2021). Usage Patterns of an ePortfolio-Platform - On the Potential Conflict between Short- and Long-term Usage Scenarios of ePortfolios. 2021 International Conference on Information Resources Management (Conf-IRM 2021).

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(2021). Selecting processes for RPA - A study of relevant key process indicators in the finance industry. Robotic Process Automation.

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(2021). Polychronicity & Boundary Management - An exploratory study. Proceedings of ECCE 2021.

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(2021). Distance Learning an österreichischen Universitäten und Hochschulen im SS 2020 und WS 2020/21.

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(2021). Der Einsatz von Virtual-Reality Lernszenarien für Softskills-Trainings. HMD - Praxis der Wirtschaftsinformatik.

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(2021). A gap in the education of future sport scientists?. Journal of Science & Cycling.

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(2020). Modellabstraktionen und deren Wirkung im Sport – Ein Ausbildungsproblem?. Wirtschaftsinformatik & Management.

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(2020). Towards comprehensive technology-supported formative assessment in math education - A literature review. Proc. of the 10th Annual ERME Topic Conference on Mathematics Education in the Digital Age (MEDA 2020)).

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(2020). Realization. Springer International Publishing.

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(2020). Preparation of Process Implementation. Contextual Process Digitalization: Changing Perspectives – Design Thinking – Value-Led Design.

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(2020). Motivation. Contextual Process Digitalization: Changing Perspectives – Design Thinking – Value-Led Design.

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(2020). Models. Springer International Publishing.

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(2020). Modeling Languages. Contextual Process Digitalization: Changing Perspectives – Design Thinking – Value-Led Design.

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(2020). From Modeling To Digitalization. Contextual Process Digitalization: Changing Perspectives – Design Thinking – Value-Led Design.

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(2020). Erstellung und Evolution offener Bildungsressourcen mit Versionsverwaltungssystemen. Tagungsband zur Tagung Inverted Classroom and beyond.

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(2020). Contextual Process Digitalization: Changing Perspectives – Design Thinking – Value-Led Design. Springer International Publishing.

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(2020). Contextual Process Digitalization, Changing Perspectives – Design Thinking – Value-Led Design. Contextual Process Digitalization: Changing Perspectives – Design Thinking – Value-Led Design.

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(2020). Contemporary Challenges in Business Process Modeling / Management. Contextual Process Digitalization: Changing Perspectives – Design Thinking – Value-Led Design.

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(2019). A Method for Formative Multi-Context Boundary Profiling. Journal of Interaction Science.

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(2019). Zur Förderung erfahrungsbasierenden kollaborativen Lernens von NEET-Jugendlichen durch die Produktion von Erklär-Videos. Tagungsband zum Momentum Kongress 2019.

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(2019). Wirkung von Incentives zur aktiven Partizipation in universitären LVA ohne Anwesenheitspflicht. Tagungsband zum 8. Tag der Lehre der FH St. Pölten.

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(2019). Value-Oriented Articulation. Springer International Publishing.

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(2019). Putting the Framework to Operation: Enabling Organizational Development Through Learning. Springer International Publishing.

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(2019). Introduction. Springer International Publishing.

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(2019). Examining Audience Retention in Educational Videos - Potential and Method. Proc. of the 18th International Conference on Information Technology Based Higher Education and Training (ITHET).

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(2019). Epilogue. Springer International Publishing.

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(2019). Enabling Emergent Workplace Design. Springer International Publishing.

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(2019). Designing Digital Work, Concepts and Methods for Human-centered Digitization. Springer International Publishing.

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(2019). Designing Digital Work. Springer International Publishing.

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(2019). Case Studies. Springer International Publishing.

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(2019). Alignment of Multiple Perspectives: Establishing Common Ground for Triggering Organizational Change. Springer International Publishing.

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(2019). Acting on Work Designs: Providing Support for Validation and Implementation of Envisioned Changes. Springer International Publishing.

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(2018). Vorgehensweise von der Modellbildung zur Digitalisierung. Springer Vieweg.

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(2018). Vorbereitung der Prozessimplementierung. Springer Vieweg.

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(2018). Umsetzung. Springer Vieweg.

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(2018). Social Video Learning im Inverted Classroom. Hochschule digital.innovativ.

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(2018). Praxisbeispiel. Springer Vieweg.

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(2018). Motivation. Springer Vieweg.

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(2018). Modellierungssprachen. Springer Vieweg.

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(2018). Modelle. Springer Vieweg.

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(2018). Measuring Process Experience.

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(2018). Ganzheitliche Digitalisierung von Prozessen: Perspektivenwechsel - Design Thinking - Wertegeleitete Interaktion. Springer Vieweg.

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(2018). A Method for Multi-Context Boundary Profiling for Individual Communication Management. Workshop-Proceedings of S-BPM One 2018.

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(2017). Towards BPM Skill Assessment using Computerized Adaptive Testing. ACM.

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(2017). Vielfältiges Lernen in universitären Großlehrveranstaltungen. Tagungsband zum Momentum Kongress 2019.

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(2017). Recognition of paper-based conceptual models captured under uncontrolled conditions. IEEE Transactions on Human-Machine-Systems.

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(2017). KMS re-contextualization – Recognizing learnings from OMIS research. VINE Journal of Information and Knowledge Management Systems.

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(2017). Introducing Fundamental Concepts of Process Modeling through Participatory Simulation. Proceedings of T4SIS4T 2017.

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(2017). Evaluation of collaborative modeling processes for knowledge articulation and alignment. Information Systems and E-Business Management.

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(2017). Business Process Elaboration through Virtual Enactment. Proceedings of S-BPM ONE 2017.

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(2017). A flexible online platform for computerized adaptive testing. International Journal of Educational Technology in Higher Education.

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(2016). Scaffolding Stakeholder-Centric Enterprise Model Articulation. Springer Berlin Heidelberg.

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(2016). Linking Natural Modeling to Techno-centric Modeling for the Active Involvement of Process Participants in Business Process Design. International Journal of Information System Modeling and Design.

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(2015). Delineating Worker-Centered Organizational Work: Blending BPMS and Social Software Features. Springer Berlin Heidelberg.

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(2015). Towards a Stakeholder-Centric Design Language for Open Systems – Learning from Organizational Learning. Proceedings of ECCE 2015.

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(2015). Stakeholder-centered Ontologies for Educational Designs. Ontology of Designing.

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(2015). Business Processes to Touch: Engaging Domain Experts in Process Modelling. Proceedings of the BPM Demo Session 2015.

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(2015). Articulation of subject-oriented business process models. Proceedings of S-BPM ONE 2015.

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(2015). AEOLION - Articulation Engineered for Organizational Learning in Interoperable, Open Networks. Proc. of ISIS Summit 2015 The Information Society at the Crossroads.

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(2014). Interactive Coupling of Process Models: A Distributed Tabletop Approach to Collaborative Modeling. ECCE ‘14: Proceedings of the 2014 European Conference on Cognitive Ergonomics.

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(2014). Facilitating shared understanding of work situations using a tangible tabletop interface. Behaviour & Information Technology.

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(2013). Proceedings of the Workshop on Models and their Role in Collaboration. ceur-ws.

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(2013). MoRoCo 2013: Models and their Role in Collaboration. Department of Computer Science Aarhus University.

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(2013). Facilitating Knowledge Transfer in IANES - A Transactive Memory Approach. Springer.

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(2012). Be-greifbare Gestaltung von eLearning-Szenarien. Be-greifbare Interaktionen.

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(2011). Towards Informed Metaphor Selection for TUIs. Proceedings of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2011).

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(2011). Polymorph Navigation Utilizing Domain-Specific Metadata: Experienced Benefits for E-Learners. Proceedings of the 29th European Conference on Cognitive Ergonomics (ECCE 2011).

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(2011). Effects of a Tabletop Interface on the Co-Construction of Concept Maps. Proceedings of the 13th IFIP TC13 Conference on Human-Computer Interaction (INTERACT 2011).

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(2010). The User Perspective.

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(2010). Supporting self-regulated learning with tabletop concept mapping. Interdisciplinary approaches to technology enhanced learning.

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(2010). Interactive Management of Change. Proceedings of the International Conference on Knowlege-based Economy and Global Management.

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(2010). Automotive Industry Case Studies.

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(2009). Using a Tangible Tabletop Interface to facilitate Articulation Work. Proceedings of the STELLAR Alpine Rendez-Vous Workshop on Tabletops for Education and Training.

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(2009). Towards Topic Map-based e-Learning Environments. Proceedings of TMRA 2009.

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(2009). Towards Intuitive Modeling of Business Processes: Prospects for Flow- and Natural-Language-Orientation. Proceedings of Tamodia 2009.

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(2009). Konsistente Verwendung von Metaphern als Erfolgskriterium für komplexe Tangible User Interfaces. Workshop-Proceedings der 9. fachübergreifenden Konferenz Mensch und Computer 2009.

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(2009). Unterstützung expliziter Articulation Work -- Statement of Interest for Participation in the Session on disruptive or seamless HCI in eLearning. Proceedings of IATEL (Interdisciplinary approaches to technology-enhanced learning).

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(2009). A Tabletop Interface to support Concept Mapping. Proceedings of EduMedia 2009.

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(2009). Tabletop concept mapping. Proc. of TEI 2009.

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(2008). Graspable Work Modeling. Proceedings of Mensch und Computer 2008.

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(2008). Begreifbare Modellierung von Arbeit. Workshop-Proceedings der 8. fachübergreifenden Konferenz Mensch und Computer 2008.

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(2007). Spielen Sie noch? - Bausteine im Unternehmenskontext. Workshop-Proceedings der 7. fachübergreifenden Konferenz Mensch und Computer 2007.

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(2007). Human Intervention in cross-organizational Process Development. Proceedings of the 4th International Conference on Knowledge Management (ICKM 2007).

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(2006). Towards Tangible Work Modeling. Proceedings of Mensch und Computer 2006.

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(2006). Inclusive Design of Ambient Knowledge Transfer. Proceedings of 9th ERCIM Workshop ‘User Interfaces For All’.

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(2006). Modelling of Complex Supply Networks. Proceedings of WETICE ‘06.

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(2005). Towards Human-Centered Design of Diagrammatic Representation Schemes. Proceedings of the 4th International Workshop on Task Models and Diagrams for User Interface Design (TAMODIA 2005).

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(2005). Requirements for Collaborative Process Design. Workshop-Proceedings der 5. fachuebergreifenden Konferenz Mensch und Computer 2005.

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(2005). Flexible and responsive cross-organisational Interoperability. Network of Excellence on Intelligent Manufacturing Systems.

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(2004). Team awareness in personalised learning environments. Proc. of MLEARN 2004.

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(2004). Context awareness for group interaction support. Proceedings of the second international workshop on Mobility management & wireless access protocols.

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